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Electronic Arts (EA) Q4 Earnings and Revenues Top Estimates
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Electronic Arts (EA - Free Report) reported fourth-quarter fiscal 2018 results, wherein the company’s non-GAAP earnings of $1.31 per share beat the Zacks Consensus Estimate of $1.15 and increased nearly 81.9% from the year-ago quarter.
Net bookings came in at $1.255 billion, up 14.9% year over year and surpassed the Zacks Consensus Estimate of $1.230 billion.
Revenues (excluding deferred revenues) came in at $1.582 billion compared with $1.527 million in the year-ago quarter.
Strength in digital business backed by live services and mobile games was a key growth driver.
EA’s digital revenues (70% of total revenues) increased 18% to $1.102 billion due to Battlefield 1, Ultimate Team and Madden NFL 18 full game downloads. Revenues from EA’s Packaging goods and Other segment (30% of total revenue) were down 19% to $480 million.
Further segregating digital revenues, full game downloads revenues (15% of total revenues) declined 10% to $232 million from the fourth quarter of fiscal 2017. Star Wars Battlefront II and FIFA 18 were key drivers. However, underperformance of other titles compared with Battlefield 1 in the year-ago quarter was a dampener.
Revenues from Live services (44%) increased 37% to $698 million. Live services net bookings were up 31% year over year to $679 million driven by Ultimate Team, The Sims 4 and Battlefield 1.
EA mobile games revenues (11%) increased 4% year over year to $172 million on the back of Star Wars: Galaxy of Heroes and FIFA Mobile. However, an expected decline in some of the older games was an overhang.
Geographically, revenues in North America (38% of total revenue) declined 7% year over year to $600 million. Internationally (62% of total revenue), revenues increased 11% from the year- ago quarter to $982 million.
On the basis of platform, revenues from console (76%) grew 8% to $1.196 billion. Sales from Microsoft’s (MSFT - Free Report) Xbox One, Sony’s PlayStation 4 and Nintendo’s (NTDOY - Free Report) Switch, which accounted for 74% of total revenues, increased 12% from year-ago period to $1.167 billion.
However, revenues from PC (13%) declined 15% to $210 million and Other revenues dropped 57% to $3 million.
Margins
EA’s gross margin of 85% contracted 200 basis points (bps) on a year-over-year basis.
Operating income was $753 million compared with $717 million reported in the year-ago quarter. Operating margin of 48% expanded 100 basis points (bps) on a year-over-year basis.
Electronic Arts Inc. Price, Consensus and EPS Surprise
As of Mar 31, 2018, EA had $5.33 billion in cash and short-term investments compared with $4.89 billion as of Dec 31, 2017. Net cash provided by operating activities in the quarter came in at $615 million.
The company repurchased 1.2 million shares for $148 million. EA has now replaced its old share repurchase program with a new two-year $2.4 billion buyback program.
Outlook
For fiscal 2019, EA now expects GAAP revenues of $5.55 billion, up 7% year over year led by live services and mobile. The company anticipates the new Battlefield title and the much hyped game — Anthem — expected to release in the fourth quarter of fiscal 2019 to be the key drivers.
EA SPORTS titles are also expected to keep up the momentum with innovations in Madden NFL, NBA Live and NHL this year.
Change in deferred revenues will be around $250 million. EA projects net bookings of $5.550 billion.
The company expects live services net bookings to grow 10-15% backed by Ultimate Team, expansion packs for PC and console version of The Sims 4 as well as rising subscription for EA Access and Origin Access. Net bookings for mobile business are expected to grow around 15-20% on the back of The Sims Mobile, FIFA Mobile, Star Wars: Rise to Power and one unannounced title.
The company anticipates earnings per share of $3.55.
Operating cash flow is estimated to be around $1.825 billion. Capex is expected to be $125 million, resulting in free cash flow of $1.7 billion.
For the first quarter, the company expects GAAP revenues of $1.080 billion. Change in deferred revenues will be ($300) million. Net bookings are expected to be $720 million.
The company projects earnings per share of 64 cents. Rise in operating expense mainly due to higher investments in games, esports and live services will weigh on the bottom line.
Last year, it generated $8 billion in global revenues. By 2020, it's predicted to blast through the roof to $47 billion. Famed investor Mark Cuban says it will produce ""the world's first trillionaires,"" but that should still leave plenty of money for regular investors who make the right trades early.
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Electronic Arts (EA) Q4 Earnings and Revenues Top Estimates
Electronic Arts (EA - Free Report) reported fourth-quarter fiscal 2018 results, wherein the company’s non-GAAP earnings of $1.31 per share beat the Zacks Consensus Estimate of $1.15 and increased nearly 81.9% from the year-ago quarter.
Net bookings came in at $1.255 billion, up 14.9% year over year and surpassed the Zacks Consensus Estimate of $1.230 billion.
Revenues (excluding deferred revenues) came in at $1.582 billion compared with $1.527 million in the year-ago quarter.
Strength in digital business backed by live services and mobile games was a key growth driver.
Electronic Arts Inc. Revenue (TTM)
Electronic Arts Inc. Revenue (TTM) | Electronic Arts Inc. Quote
Quarterly Details
EA’s digital revenues (70% of total revenues) increased 18% to $1.102 billion due to Battlefield 1, Ultimate Team and Madden NFL 18 full game downloads. Revenues from EA’s Packaging goods and Other segment (30% of total revenue) were down 19% to $480 million.
Further segregating digital revenues, full game downloads revenues (15% of total revenues) declined 10% to $232 million from the fourth quarter of fiscal 2017. Star Wars Battlefront II and FIFA 18 were key drivers. However, underperformance of other titles compared with Battlefield 1 in the year-ago quarter was a dampener.
Revenues from Live services (44%) increased 37% to $698 million. Live services net bookings were up 31% year over year to $679 million driven by Ultimate Team, The Sims 4 and Battlefield 1.
EA mobile games revenues (11%) increased 4% year over year to $172 million on the back of Star Wars: Galaxy of Heroes and FIFA Mobile. However, an expected decline in some of the older games was an overhang.
Geographically, revenues in North America (38% of total revenue) declined 7% year over year to $600 million. Internationally (62% of total revenue), revenues increased 11% from the year- ago quarter to $982 million.
On the basis of platform, revenues from console (76%) grew 8% to $1.196 billion. Sales from Microsoft’s (MSFT - Free Report) Xbox One, Sony’s PlayStation 4 and Nintendo’s (NTDOY - Free Report) Switch, which accounted for 74% of total revenues, increased 12% from year-ago period to $1.167 billion.
However, revenues from PC (13%) declined 15% to $210 million and Other revenues dropped 57% to $3 million.
Margins
EA’s gross margin of 85% contracted 200 basis points (bps) on a year-over-year basis.
Operating income was $753 million compared with $717 million reported in the year-ago quarter. Operating margin of 48% expanded 100 basis points (bps) on a year-over-year basis.
Electronic Arts Inc. Price, Consensus and EPS Surprise
Electronic Arts Inc. Price, Consensus and EPS Surprise | Electronic Arts Inc. Quote
Balance Sheet and Cash Flow
As of Mar 31, 2018, EA had $5.33 billion in cash and short-term investments compared with $4.89 billion as of Dec 31, 2017. Net cash provided by operating activities in the quarter came in at $615 million.
The company repurchased 1.2 million shares for $148 million. EA has now replaced its old share repurchase program with a new two-year $2.4 billion buyback program.
Outlook
For fiscal 2019, EA now expects GAAP revenues of $5.55 billion, up 7% year over year led by live services and mobile. The company anticipates the new Battlefield title and the much hyped game — Anthem — expected to release in the fourth quarter of fiscal 2019 to be the key drivers.
EA SPORTS titles are also expected to keep up the momentum with innovations in Madden NFL, NBA Live and NHL this year.
Change in deferred revenues will be around $250 million. EA projects net bookings of $5.550 billion.
The company expects live services net bookings to grow 10-15% backed by Ultimate Team, expansion packs for PC and console version of The Sims 4 as well as rising subscription for EA Access and Origin Access. Net bookings for mobile business are expected to grow around 15-20% on the back of The Sims Mobile, FIFA Mobile, Star Wars: Rise to Power and one unannounced title.
The company anticipates earnings per share of $3.55.
Operating cash flow is estimated to be around $1.825 billion. Capex is expected to be $125 million, resulting in free cash flow of $1.7 billion.
For the first quarter, the company expects GAAP revenues of $1.080 billion. Change in deferred revenues will be ($300) million. Net bookings are expected to be $720 million.
The company projects earnings per share of 64 cents. Rise in operating expense mainly due to higher investments in games, esports and live services will weigh on the bottom line.
Zacks Rank
Electronic Arts carries a Zacks Rank #4 (Sell).
You can see the complete list of today’s Zacks #1 Rank (Strong Buy) stocks here.
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Last year, it generated $8 billion in global revenues. By 2020, it's predicted to blast through the roof to $47 billion. Famed investor Mark Cuban says it will produce ""the world's first trillionaires,"" but that should still leave plenty of money for regular investors who make the right trades early.
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